3/12/2023 0 Comments One step from eden g2a![]() ![]() (Really, there’s a lot more in vulnerable dashes than readily plumbed, c.f. Unmentioned and untuned leaning on short pokes and i-frame abuse. Said wizards here lean on over two hundred options of spell actions to fill six buttons with cooldowns,Īnd brandish explicit armor outlining for ranged target selection and closed-quarters comboing down- quite a ways cleaner than many Many action roguelikes centralize on a few shifting weapon movesets or a few core verbs paired with a few Wizard of Legend ( 2018) has its own orthogonal design.Orbital Bullet, Night of the Full Moon, Devil Slayer Raksasi, Caves of Qud. (Games covered: Wizard of Legend, One Step From Eden, Crypt of the Necrodancer, Cogmind, While I’m not much in the mood for explicit reviews and recommendations over reflections, I’ve had a long time and sampling space to partake ofĪnd meditate over the procgen permadeath’s dynamics and possibility spaces, as defines my first and my latest gamedev endeavours.Īs such, there’s a given musing’s approach borne out of the each of them here, from whatever mountaintop hermit’s perspective I use. The deathgames sale on Steam has coincided with me re/playing a decent pile of roguelike / hybrids over the past month and a half. Roguelikes Index played in the last month and a half time even in such a direct fashion, is all I can think about from the dev side of things, is all. It’s far from significant guaranteed sales vs. The endless disparate talents needed to produce anything on either side of the equation are already exhausting before even including networking and marketing, and any wheel-grease helps. There’s probably still some piece of value from such who those who want to guarantee direct contact with people and who want to support smaller streamers and devs, of course. Any recognizable name is already a major statistical outlier, alas. (Duly worth noting that there seems to be little correlation of livestreamer opinions or story-heavy focus and more or less purchases, though- few viewers catch all of a stream and most varying preferences form their own stance quite separate of the streamer.) There’s those statistics from last year about 79% of Twitch Affiliates and Partners having less than 5 average viewers and 95% having less than 25 average viewers, after all, while even various direct tracker apps state the current overall mean in 2022 is… ~28. ![]() A fair bit of conversational effort and filtering is still needed on both parties’ parts to actually determine good fits of genre / personality / etc afterwards, and the vast majority of streamers have extremely low viewership rates that then has its own smaller slice-out for direct purchases. ![]() Not for actually scamming people (most have both free and paid versions), but for the inevitabilities of how this tends to work out. There is a mixed reputation around site services built explicitly around the notion of connecting devs and streamers on key promotions, the most prominent being Keymailer and Woovit. I won’t promise I’ll play them and I can’t promise I’ll like them, but I will take a look” Maybe just put a message out somewhere (here or your Twitter, I guess) like “hey I’m happy to try out indie games if you wanna send me a key. I know of some youtubers and streamers who are often going “so some devs sent me a key to try their game, and it looked cool so here it is!” I’m not sure what the solution is, though. It’s trained gamedevs to think of anyone who asks for keys as a potential scammer. I am constantly hearing from devs who got asked by “a streamer” to give them some free keys, and half the time it’s not even the streamer, it’s someone pretending to be them, and the other half of the time, the streamer themselves just goes to G2A and resells the keys. Honestly from being in the gamedev community, this is probably the worst option. ![]()
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